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Battlestations:Midway | |
---|---|
Developer(s) | Eidos Hungary |
Publisher(s) | Eidos Interactive Feral Interactive (Mac OS X) |
Designer(s) | Györei Viktor Szalasci Botond |
Programmer(s) | Somfai Ákos |
Artist(s) | Nagy Zoltán |
Composer(s) | Richard Jacques |
Series | Battlestations |
Platform(s) | Xbox 360, Microsoft Windows, Mac OS X |
Release | January 30, 2007 |
Genre(s) | Action, real-time tactics |
Mode(s) | Single-player, multiplayer |
Battlestations: Midway is a video game developed by Eidos Hungary and released on January 30, 2007 for the Xbox 360 and Microsoft Windows. The Mac version of this game was developed by Robosoft Technologies, based out of India and published in July 2008 by Feral Interactive.[1]
Sigil valley mac os. Set in the Pacific during World War II, it is a hybrid of action and real-time tactics as the player can both command their fleet assets and assume control of any one of them at will. The single-player campaign is a series of missions from Pearl Harbor commanding an Elco PT Boat to the Battle of Midway commanding an entire Carrier Battle Group.
Gameplay[edit]
In either the single-player or multiplayer game the player starts with a ship, submarine, aircraft, shipyard, airfield or a combination of any of them. The player can switch between their allocated units in order to complete objectives. Each unit also has its own unique features and controls. For example, using a carrier, shipyard or airfield, players can release carrier aircraft, ships, or land-based aircraft respectively. These units can then be used to engage in naval battles, undersea actions or dogfights and bombing runs.
Players are encouraged to work together online. In multiplayer, each player controls a different group of units. Each player has different units allocated to them, each with unique strengths and weaknesses. Each side will have a specific objective to complete, whether it being to destroy or protect a certain unit or reach a certain point on the map. The team wins when they are the first to complete their objective(s).
Single-player[edit]
The single-player campaign contains 11 historically based missions from the American perspective and is played through the eyes of Henry Walker, an aspiring young man trying to follow in his father's footsteps of being a great Navy Admiral, and his best friend Donald Locklear, an ace in the Flying Tigers.
Battlestations: Midway offers several challenge levels where the player's skills are tested.
The game has appearances by John F. Kennedy, commanding Motor Torpedo Boat PT-109 and Franklin D. Roosevelt.
Multiplayer[edit]
Battlestations: Midway supports multiplayer matches of up to eight players. Matches are team-based, beginning with each player choosing either an Allied or a Japanese starting base from a list of preset slots in the lobby. Each slot has its own unique unit or building allocation. A slot can have up to four units. Each multiplayer map is essentially a 'set-piece' battle whereby all of the units on the map at the beginning of the match are the only units available to the players for the entire match. The two exceptions to this are units that can be spawned (e.g. aircraft from airfields, aircraft carriers, etc.) and the planes that respawn in the map 'Air Superiority at Luzon', which is very infrequently played.
Since December 2012 GameSpy closed down all their support for Battlestations: Midway. Players trying to play the Multiplayer (powered by GameSpy) are getting only error messages.
Development[edit]
The game was originally developed for Microsoft Windows, PlayStation 2, and Xbox, and was scheduled for a September 2005 release.[2] The PlayStation 2 and Xbox versions were later cancelled in favour of an Xbox 360 release.
Demo[edit]
A multiplayer demo was released on the Xbox Live Marketplace on January 18, 2007. The PC demo was followed shortly on January 26 and the Mac OS X demo released on July 24, 2008. The demos contained the multiplayer map Battle of Solomon Islands, which supported up to 8 players. The PC demo worked only for LAN play. Players could disconnect frequently when attempting to play via the internet. The Xbox 360 demo functioned correctly via Xbox Live online play at the time.
Downloadable content[edit]
Eidos released the 'Iowa Mission Pack' on the Xbox Live Marketplace. This update included several new ship models, as well as the 'Raid on Truk' ship challenge and the 'Battle of Sibuyan Sea' multiplayer map. A patch has been released for the PC version.
Sequel[edit]
Eidos Interactive released Battlestations: Pacific for PC and Xbox 360 in May 2009.[3][4] This sequel takes place right after Battlestations: Midway and has twice as many missions as the game before. It also includes 21 new units and add the ability to command troops to fight on the islands, though the player has no control over any individual land unit.[5]Naval mine and kamikazes have also been added. A new feature includes the ability to play as the Japanese from commanding the Pearl Harbor attack to Midway. Details have been added for a more realistic effect; for example, while submerged in a sub flora and fauna are visible, as well as a sea floor. The game also provides an alternate history timeline for the Japanese, a what-if scenario that tells the story of the IJN's victory at Midway, which later considers Pearl Harbor a threat to its already overextending conquest borderline, therefore forcing an invasion of Hawaii. It is also possible to, at the start of the attack on Pearl Harbor, 'kill' the two main characters of Battlestations: Midway. If the player managed to sink Henry's PT boat, the pilot would comment: 'His name was Henry. This is not his story.' After shooting down Donald's more advanced plane, he would go on to comment that 'Fighter ace, huh? At least you died in the air,' pointing back to Donald's death on the USS Yorktown at the Battle of the Coral Sea.
See also[edit]
References[edit]
- ^'Feral Interactive - Battlestations: Midway'.
- ^'Virtuális tengeri hadviselés – konzolra hangolva' [Virtual naval warfare – tuned for consoles]. 576 Konzol (in Hungarian). Vol. IX no. 4. Comgame Kft. April 2005. pp. 8–9. ISSN1417-9296. Retrieved March 21, 2021.
- ^Battlestations: Pacific press releaseArchived March 2, 2008, at the Wayback Machine
- ^Battlestations: Pacific Wikipedia
- ^'Eidos Battlestations'. Archived from the original on 2008-03-06. Retrieved 2008-03-02.
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External links[edit]
Reader Yati K. faces a disc-based conundrum in the near future. Said Yati writes:
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I'm about to move to South Africa, and I have a small-yet-precious DVD collection that I'd like to take with me. Since I purchased them for use in the U.S., they're in the NTSC format, and not the PAL format that TVs/VCRs/DVD players use in other countries, like South Africa. I'm on the verge of purchasing a MacBook Pro, and I know that I'll be able to play the NTSC- DVDs I already own on my Mac, but I was wondering if you had any idea if the DVD Player application (or, more importantly, SuperDrives themselves) support PAL-formatted DVDs, as I may want to purchase some once I am there.
Your MacBook Pro will be able to play both PAL and NTSC discs, so on that front, you're set. Where you're going to run into trouble is with region coding. It's like this:
Thanks to pressures from the motion picture industry, commercial DVDs are flagged with their region of origin. The majority of DVD players are likewise region protected. For example, DVDs sold in the U.S. are Region 1 flagged. When first inserting one of these discs into your future MacBook Pro, you'll be told that you need to set the drive's region coding to the same code as the disc. Do that and the region code is set to Region 1. You're allowed to change the drive's region five times—you do so simply by putting a disc with a different code into the drive and playing it. After that, the drive is locked to the last-used region.
The discs you purchase in South Africa will be Region 2 discs. When you try to play one, you'll be prompted to change regions and you'll lose one of your five opportunities to switch regions. Play a Region 1 disc and you have to switch regions yet again and lose another switch.
In the old days this wasn't a terrible problem as there were a couple of easy workarounds. One was to use VLC (VideoLAN), a media player that, unlike Apple's DVD Player application, cares not a whit for regions. The difficulty is that the region-free stuff in VLC doesn't work with the Matsushita drives found in most of today's Macs. Region coding information is locked in firmware and these drives refuse to discuss region coding with VLC.
The last job mac os. And, unlike with some earlier SuperDrives, it's no easy matter to strip region coding from these Matsushita drives. (And, just as with any drives packaged with the Mac, stripping region coding mucks with the drive's firmware, thus possibly threatening the integrity of the drive and assuredly voiding its warranty).
That leaves you with two less-than-optimal solutions. The first is that you can try ripping your discs with Handbrake or Mac The Ripper. This turns the movies on your DVDs into standard movie files untainted by any kind of region information. What makes this a less-than-optimal solution is that the copy protection on some discs makes them impossible to rip. Also, ripped movies can take up a lot of storage space that you might wish to devote to more important files.
The other solution is to purchase an external Firewire or USB DVD drive and play Region 1 discs in one drive and Region 2 in the other. This suggestion earns weak praise because it will cost you something and it's inconvenient to lug around another piece of gear. Wtb title mac os.